Prepare for “Egg-mergence Day” on 9th December as Codemasters resurreggts the iconic 8-bit game hero. Video premiering at www.DizzyGame.com.
Wednesday 23rd November, 10am UK – Dizzy’s back! One of the most fondly remembered games characters from the 8-bit era is set for a HD makeover. Codemasters® eggcitedly announced today that Dizzy®, the eponymous egg-shaped have-a-go hero is returning to game screens in Dizzy: Prince of the Yolkfolk, a special eggdition of the 1991 eggventure for iPad, iPhone and Android devices. The game is due to launch on “Egg-mergence Day” – Friday, 9th December – and can be seen in the reveal video now showing at www.DizzyGame.com.
After many years of Dizzy fans’ requests (including an eggsasperating online petition with thousands of signatures) the cartoon eggventurer will be starring in a remake of one of his most popular arcade eggperiences, first published 20 years ago. In this iOS/Android eggdaptation, our hero in a whole shell is back in familiar form, complete with red boxing gloves and his trademark somersaults as he ventures forth in an eggventure packed with collect-and-solve puzzles in a magical cartoon world.
As ever, his friends, the Yolkfolk, are in trouble and need saving from danger. On this occasion, girlfriend Daisy has been trapped in mysterious castle while our hero has been locked in an underground dungeon by Rockwart the troll on orders from Evil Wizard Zaks (boo and hiss).
To save the day, Dizzy must run and tumble around the kingdom of Keldor. On his journey throughout this magical land Dizzy will explore underground caves, leap and bound into tree tops, cross the River Styx (which strangely seems to run through Keldor) and bounce all the way up to the far away clouds to assist Saint Peter at the Pearly Gates.
On his adventure Dizzy encounters all kinds of characters, from the Grim Reaper to the Troll-terrorising Fluffles, some needing his help, some offering advice and some simply wanting to bite his hands off. By collecting objects and solving puzzles, the assorted cast will help Dizzy in return as he continues on his quest to rescue his beloved Daisy from the castle.
Dizzy’s gaming heritage goes as back to 1987 when he was first created by Philip and Andrew Oliver, known as The Oliver Twins (http://www.olivertwins.com), for the original game Dizzy. Now heading Blitz Games Studios, the Olivers have welcomed Dizzy’s return:
“It always astounds us what a loyal fan base Dizzy still has,” says Philip Oliver. “Even after all these years people remember Dizzy fondly and it’s great to see him return for his older fans and introduce him to a new generation of gamers.”
Adds Andrew Oliver: “Dizzy Prince of the Yolkfolk was one of the most popular Dizzy titles and it’s exciting to see him making his debut iOS and Android for the holidays.”
The iOS and Android editions of Dizzy: Prince of the Yolk are being developed by DNA Interactive, with Paul Ranson, the game’s original project director, heading development.
“20 years on and Dizzy: Prince of the Yolkfolk remains one of the most memorable games in the series for its puzzles and humour and it’s an absolute pleasure to return to the director’s role for this HD edition,” says Paul Ranson, development director, DNA Interactive.
“For once, this is a retro classic that doesn’t require rose-tinted glasses to appreciate its design and gameplay – Dizzy: Prince of the Yolk is simply a great puzzle-solving romp that’s been brought up-to-date with glorious visuals.”
Dizzy: Prince of the Yolk will be published by Codemasters on “Egg-mergence” Friday 9th November and available from the App Store for iPad and iPhone and from Android Market for Android phones and tablets. For the latest on the game visit www.DizzyGame.com. The game will not, unfortunately, be available on Eggsbox.
The original Dizzy: Prince of the Yolkfolk story (reproduced off the back of a dusty old cassette inlay):
Grand Dizzy was feeling very down one day, so Dizzy and Daisy decided to cheer him up by baking him his favourite food, cherry pie. So off went Daisy to get some cherries from her cupboard but there were none to be seen.
“Pogie’s pinched the cherries!” she cried, as she saw Pogie’s pawprint in the cupboard, “That darned fluffle. Come here you!” and Pogie promptly darted off into the enchanted forest to escape Daisy’s rage.
Dizzy and Daisy headed into the forest to catch Pogie (and replenish their supply of cherries at the same time). However, while searching for Pogie they got lost and found a castle, where they thought they would find help, but it seemed deserted. They looked in the castle for Pogie, but Daisy caught herself on a mystic spinning wheel. She started feeling really sleepy, so she found a bed and went to sleep. “Wake up Daisy, wake up!” shouted Dizzy. But before he could wake her up, Rockwart the troll caught him and locked him up underground…
Codemasters, the award winning games developer and publisher, has a 25-year heritage and annual revenues in excess of US$ 150 Million. Codemasters is a winner of the coveted Grand Prix Award from the Develop Industry Excellence Awards, an award bestowed on the company felt by Develop to have contributed the most to the games medium in recent times. Across the group, Codemasters employs over 500 people. In March 2010, Reliance Big Entertainment Ltd. (RBEL), a part of India’s Reliance ADA group, acquired a 50 per cent shareholding in the company, alongside existing investor, Balderton Capital, the leading European venture capital firm that first invested in Codemasters in 2005. For more information on Codemasters’ product portfolio, please visit www.codemasters.com
About DNA Interactive Ltd
Established in 2010, DNA Interactive, a wholly-owned subsidiary of DNA Dynamics (Pink Sheets: DNAD), is a publisher of games and apps for mobile and tablet devices including iPhone®, iPad® and Android™ phones and tablets. At the present time, DNA Interactive’s IP portfolio is comprised of proprietary game titles which include Quest of Legends, Jigsawium, Legacy: Mystery Mansion, Chess Crusade and Sudokium. Its licensed titles include The Naked Gun™ and “Merlin™. For more information, please visit www.dna-interactive.com
About The Oliver Twins
Philip and Andrew Oliver started developing computer games while still at school and went onto work with Codemasters on the Dizzy games and many other very successful titles. Following this early success they went on to found leading independent games developer, Blitz Games Studios in 1990. For more information on the Oliver Twins, go to http://www.olivertwins.com